We make immersive, digital and installation artwork about minority groups wellness & inclusivity. Co-working with local people to bring visibility to the pressures on contemporary standards of living. Putting health and well-being at the core of the design process.
The Uncommons is a research and development project within the Blueprint programme supported by the Without Walls consortium. Our research and development explores the “Commons” defined as “the cultural and natural resources accessible to all members of a society, these resources are held in common instead of owned privately.” We seek to apply this to the digital landscape. We ask what does it mean for those of us who already feel marginalised by “normal” society to be constrained to the margins of our public spaces and how can we go about re-owning and creatively reimagining them? Public spaces are increasingly likely to be imbued with, or reactive to, digital content. Can we design our technological or information based commons alongside our physical one? Can we creatively reimagine greener, more meaningfully sustainable urban ecosystems within our local communities?
Transferable Business Models
A research project designed for us to learn in what ways creative professionals who feel outside of the existing cultural industry can be supported to start up creative businesses in Bath and North East Somerset (B&NES) in a stable and sustainable way. We are using the Gypsy Roma and Traveller community as our base due to our lived experience and cultural identity. Yet we hope that answering some of the most challenging barriers to entry from this point of view will translate into supporting all creative professionals to access our local creative ecology. This research explores what a tool kit of knowledge and support can look like to support a range of artists and artistic projects to share resources without risk to oneself. We want to learn and share how to design a legally recognised organisation whereby the core functions of the cohort are supported despite individual members being transient. This could be due to living with no fixed abode, or commitments such as caring duties, parental or otherwise.
In The Meanwhile
Immersive artworks occupying empty shop windows around Bath city centre in January 2022. In The Meanwhile, is a project organised by Little Lost Robot Studio and supported by Bath Spa University and The Studio, working with B&NES Council, to bring temporarily redundant shop spaces into productive use. The Covid-19 pandemic and subsequent economic crisis has seen a large number of shops in the city centre become empty; these vacated spaces are highly visible. In The Meanwhile, seeks to support the council to reinvigorate these spaces during this interim period. All artworks featured are by Bath based artists. The project has been funded by Bristol + Bath Creative R + D and Arts Council England.
A walk-through forest installation of oversized, robotic flowers. As visitors move around the sculpture forest, it becomes apparent that the flowers’ appearance subtly changes according to the audiences’ movements. Simply walking, stepping, swaying, spinning or even dancing within the space will influence the robotic forest to change in appearance. This oasis aims to passively remind us all to take it slowly and breathe. Not replacing nature, but representing our relationship with the environment. These robotic flowers demystify emerging technologies and provide access to playable urban spaces that are sensitive and fun.
A reactive, soft-robotic turtle constructed out of recycled and scrap materials. An original commission for The Lanterns at Chester Zoo, produced by Wild Rumpus in December 2021. The turtle featured on an episode of the BBC’s Blue Peter programme which was filmed at Chester Zoo and aired on 25th November 2021.
Sensitive, responsive street furniture, housing living plants, that disrupts the transitory relationship of visitors to an urban space. Slowing down the pace of life and persuading people to pause, investigate their environment and to breathe. Our Diurnal street furniture is reactive to the audience around it. It can sense the movement of people passing through the space and move limbs and branches to react to their presence. During the day it is reactive to local weather conditions and will measure air pollution levels and light up in reaction to these. At night it is reactive to the audience passing through it. The sculpture is integrated with living plants, which are intelligently selected to suit the host environment. These could be edible, scented, colourful or insect-friendly, depending on the climate conditions of a location. This work is a response to the urgent need to address the climate emergency in an engaging and motivating way.